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MichaelVertin
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TowerGame
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#27
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MichaelVertin
opened
2 months ago
MichaelVertin
commented
2 months ago
General:
For Prefabs, initialize GameObject variables through SerializeField instead of GetComponentInChild/Parent.
Control Animations inside a single AnimationController instead of manually switching between controlllers.
Classes/Interfaces:
IDamagable - Can be damaged (must also use IOwnable)
Methods:
General:
Classes/Interfaces:
Methods: