MichaelVertin / TowerGame

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Character Ideas #33

Open MichaelVertin opened 2 months ago

MichaelVertin commented 2 months ago
  1. Flying; Range: Ground - below self; Movement: targets closest enemy
  2. Ground; Range: Flying/Ground - ahead of self; Effect: heal
  3. Spell; Range: Flying/Ground - X strongest/random/closest enemies
  4. Ground/Flying; Range: Ground/Flying; Movement: Teleport ahead to next enemy
  5. Ground; Range: Ground; Special: on spawn, duplicate enemy(s) with lower stats
  6. Ground; Range: Ground/Flying; Effect: forces enemies forward or backwards
  7. Ground; Range: Ground; Effect: when attacked, the source also damages itself
  8. Ground; Range: Ground; Effect: on death, creates ghost
  9. Flying; Range: Flying; Effect: on death, weaken nearest enemy (Ghost)
  10. Ground; Range: Ground; multiple small warriors
  11. Ground/Flying; Range: Ground/Flying - both