How can i integrate a custom plugin of serpents hand in the respawn timer?
because the custom plugin spawns the serpent's hand with a 25% when chaos respawns but when it appen respawntimer gives me this error:
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <517fe3b112fa441fb10dfbf57182d3c4>:0
at RespawnTimer.API.API.get_SerpentsHandSpawnable () [0x00000] in <517fe3b112fa441fb10dfbf57182d3c4>:0
at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0004b] in <517fe3b112fa441fb10dfbf57182d3c4>:0
at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable1[T] spectatorCount) [0x0000c] in <517fe3b112fa441fb10dfbf57182d3c4>:0
at RespawnTimer.API.Features.TimerView.GetText (System.Nullable1[T] spectatorCount) [0x00033] in <517fe3b112fa441fb10dfbf57182d3c4>:0
at RespawnTimer.EventHandler+d__5.MoveNext () [0x00126] in <517fe3b112fa441fb10dfbf57182d3c4>:0
How can i integrate a custom plugin of serpents hand in the respawn timer?
because the custom plugin spawns the serpent's hand with a 25% when chaos respawns but when it appen respawntimer gives me this error:
at RespawnTimer.API.Features.ExternalTeams.ExternalTeamChecker.get_IsSpawnable () [0x00016] in <517fe3b112fa441fb10dfbf57182d3c4>:0 at RespawnTimer.API.API.get_SerpentsHandSpawnable () [0x00000] in <517fe3b112fa441fb10dfbf57182d3c4>:0 at RespawnTimer.API.Features.TimerView.SetSpawnableTeam () [0x0004b] in <517fe3b112fa441fb10dfbf57182d3c4>:0 at RespawnTimer.API.Features.TimerView.SetAllProperties (System.Nullable1[T] spectatorCount) [0x0000c] in <517fe3b112fa441fb10dfbf57182d3c4>:0 at RespawnTimer.API.Features.TimerView.GetText (System.Nullable1[T] spectatorCount) [0x00033] in <517fe3b112fa441fb10dfbf57182d3c4>:0 at RespawnTimer.EventHandler+d__5.MoveNext () [0x00126] in <517fe3b112fa441fb10dfbf57182d3c4>:0