Open mmozeiko opened 1 year ago
Turns out the actual name of GUID is MF_SA_D3D11_ALLOCATE_DISPLAYABLE_RESOURCES
- note the D3D11
and not D3D
. The linked docs page use D3D
name without 11
in its title. That should be fixed.
The table here also has wrong name: https://learn.microsoft.com/en-us/windows/win32/medfound/alphabetical-list-of-media-foundation-attributes#in-this-section
Apologies if this is wrong repository to report this issue, but I could not find better one. I want to use Media Foundation
MF_SA_D3D_ALLOCATE_DISPLAYABLE_RESOURCES
GUID value that is referenced here: https://learn.microsoft.com/en-us/windows/win32/medfound/mf-sa-d3d11-allocate-displayable-resourcesBut I don't know where to find this GUID. It does not exist in header files or .lib files in Windows SDK. I've checked the latest Windows 11 SDK (10.0.22621.0) available in Visual Studio 2022 installer.
I even checked latest win32 metadata .windm file from here: https://www.nuget.org/packages/Microsoft.Windows.SDK.Win32Metadata/
Ideally header/lib should contain this GUID value. But maybe it would be also useful to put inside docs.