Describe the bug
The current documentation for query.life_time states, "Returns the time in seconds since the current animation started, else 0.0 if not called within an animation." However, this information is inaccurate, and it aligns with the documentation of query.anim_time. query.life_time actually returns the time in seconds since the entity is loaded and can be invoked outside of an animation.
Expected behavior
I had anticipated the description of query.life_time to be more aligned with "Returns the time in seconds since the entity is loaded in the world" rather than the current phrasing of "Returns the time in seconds since the current animation started, else 0.0 if not called within an animation.
Screenshots
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Describe the bug The current documentation for
query.life_time
states, "Returns the time in seconds since the current animation started, else 0.0 if not called within an animation." However, this information is inaccurate, and it aligns with the documentation ofquery.anim_time
.query.life_time
actually returns the time in seconds since the entity is loaded and can be invoked outside of an animation.To Reproduce Steps to reproduce the behavior:
Expected behavior I had anticipated the description of
query.life_time
to be more aligned with "Returns the time in seconds since the entity is loaded in the world" rather than the current phrasing of "Returns the time in seconds since the current animation started, else 0.0 if not called within an animation.Screenshots N/A
Desktop (please complete the following information):
Smartphone (please complete the following information):
Additional context N/A