Closed tksharpless closed 3 years ago
@thetuvix Can you assist with this?
It appears that the WMR runtime has not changed. The issue with SteamVR + Win10 2004 has been resolved by some Steam beta updates. However the basic problem with WMR remains: several Microsoft apps fail to enter VR, without any error indication.
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Hey @tksharpless, please file a support ticket - https://docs.microsoft.com/en-us/hololens/hololens-feedback, thanks!
For Windows Mixed Reality VR headsets, the Feedback Hub info you'll need is here: https://docs.microsoft.com/en-us/windows/mixed-reality/enthusiast-guide/filing-feedback
Hybrid integrated/discrete laptop GPU setups can indeed have unique issues - filing a bug through Feedback Hub will help us gather the right details from your system setup to get this fixed! Thanks so much!
The OpenXR runtime, installed I guess by Win10 2004 update, is interfering with testing apps under development -- partly because it kills SteamVR, and partly because it does not seem to work as inteded. For example the WMR OpenXR DevTool is unable to show its demo scene; and the MS supplied sample BasicXrApp builds but gets exceptions from the runtime.
So I need to bbe able to disable it. This page should say how.
My system is a Dell 5577 gaming laptop with Intel Integrated Graphics + nVidia GTX 1050. I suspect the runtime is undable to deal properly with IIG -- a not uncommon fault.
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