I used Extended-eye-tracking package 1.0.2 in my HoloLens 2 project with Unity. However, importing the package caused another native plugin (in Assets/Plugins) to report the DllNotFound exception. This never happened before importing this package. After several attempts following the solutions commonly solving the dllnotfound exception on forums (c++ redistributable installed, plugin architecture matches ...), this issue still exists.
After installing the extended-eye-tracking package, the issue started to appear at the next reimport of packages/reopening of the unity project.
I have also tried to use a new unity project with the native plugin and related test scripts only which works fine before importing the package from NuGet. This resulted in the same DllNotFound exception after the installation of Microsoft.Mixedreality.Eyetracking package.
Are there any scripts or configuration files in the package changing the way Unity load the native plugins?
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ID: e727e4eb-6c3f-6060-809d-5626e6b7aba9
Version Independent ID: e727e4eb-6c3f-6060-809d-5626e6b7aba9
I used Extended-eye-tracking package 1.0.2 in my HoloLens 2 project with Unity. However, importing the package caused another native plugin (in Assets/Plugins) to report the DllNotFound exception. This never happened before importing this package. After several attempts following the solutions commonly solving the dllnotfound exception on forums (c++ redistributable installed, plugin architecture matches ...), this issue still exists.
After installing the extended-eye-tracking package, the issue started to appear at the next reimport of packages/reopening of the unity project.
I have also tried to use a new unity project with the native plugin and related test scripts only which works fine before importing the package from NuGet. This resulted in the same DllNotFound exception after the installation of Microsoft.Mixedreality.Eyetracking package.
Are there any scripts or configuration files in the package changing the way Unity load the native plugins?
Document Details
⚠ Do not edit this section. It is required for learn.microsoft.com ➟ GitHub issue linking.