Open dazkona opened 1 year ago
const light = new BABYLON.HemisphericLight("light", new BABYLON.Vector3(1, 1, 0)); Expects the scene containing the light as a third parameter
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const light = new BABYLON.HemisphericLight("light", new BABYLON.Vector3(1, 1, 0)); Expects the scene containing the light as a third parameter
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