Closed ForceANature110 closed 11 months ago
worked around by handling like :
private void NavViewMenu_PreviewKeyDown(object sender, KeyRoutedEventArgs e)
{
switch (e.Key)
{
case Windows.System.VirtualKey.GamepadView:
e.Handled = true;
break;
}
}
Seems janky though.
NavigationView pane opens when pressing the View button on a controller and there doesn't seem to be a way to handle this or cancel it when unintended.
Same as B button on a controller closing it and no way to change or remove this.