MidoriKami / Mappy

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[Feature Requests] Various UX/UI requests #164

Closed kasuriax8 closed 2 months ago

kasuriax8 commented 2 months ago

Hello, awesome work! Would it be possible to incorporate any of the following?

Player Tab

  1. Cone Options: Orient to player/camera, player direction instead of camera direction (current).

Style Tab

  1. Window Options: Show Window Frame on Hover or when holding a hotkey (shift?). Hiding the window frame is awesome, keeping Mappy's footprint minimal on screen however if I need to move it out of the way, I can't without toggling this in the settings
  2. Area Style Outline: On/Off options or color options. Currently I cannot set the thickness, I would rather have it off because it is too much noise...

Map Functions Tab

Zoom Options Zoom in point Cursor, player, map. Currently it is zoom in relative to map, I think it's more standard to zoom in on cursor location or on player Ctrl + Right click: right click opens the context menu which is awesome but I lost my ability to place flags easily via ctrl right click which is the biggest reason apart from seeing the zone, this has turned from one action to 2 actions w/ Mappy. I just noticed that i can right click then left click immediately to place a flag but that may be due to my Dalamud grab padding being higher than 0

MidoriKami commented 2 months ago

Cone options

No.

Window Frame

Instead I may make it move the window when holding shift and dragging.

Areas

I will not allow disabling areas, they are a core function of the game.

I may add border thickness options.

Zoom

The math to make zoom on cursor work is a serious pain in the ass and I simply don't have the free time to do it.

If someone wanted to PR that to Mappy it would be welcomed.

Zoom on player I am not interested in.

Context menu

No.

kasuriax8 commented 2 months ago

Window Frame

agreed, shift dragging does sound better

Areas

I did not mean disabling areas outright. I wanted the ability to remove the outline but changing the border thickness would be nice as well.

I have opened a PR #165 pertaining to Areas and Player Cone color/outline color

MidoriKami commented 2 months ago

Implemented by #165 and #166