MigDinny / EngageX

IHC (human-computer interaction) project - Multiplayer mini-game made with Phaser 3 with an HTML5 client and Python Server.
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Character animations and grass tiles #10

Closed EdgarTip closed 1 year ago

EdgarTip commented 1 year ago

Partially solves #8

Adds new grass tiles and implements character movement. In the process fixed character movement to only register 1 step per click.

2 character sprites were created. slimegree.png and slimeblue.png can be used only by changing line 55 in main.js.

Small qol features where added.

Map size had to be adjusted due to grass tiles being 16x16

MigDinny commented 1 year ago

its all good