Closed EdgarTip closed 1 year ago
Created a server-protocol.txt which specifies the game protocol. All client<>server possible comms must be specified there!
What is the next step?
The client must have a structured way to receive messages and update its internal global variables accordingly.
Everything is done now on multiplayer-edgar branch.
Some minor bugs are there but nothing that compromises the multiplayer feature itself
map is not aligned, players are disaligned, probably a thing with an array starting in 0 or 1
animations are off
@EdgarTip faz PR e deixa a tua review, para eu depois dar final review and merge
Implement multiplayer in game. This issue is considered finished when 2 different players appear in the same map.