Closed EdgarTip closed 1 year ago
Solves #5 #6 and #7.
Q- harvest (if player is in a cell with food, he eats it and gets 30 hp) W- sow (all cells around player get food, player loses 33% of hp) E- save xp (player loses 50% hp and gains that hp in xp)
Solves #5 #6 and #7.
Q- harvest (if player is in a cell with food, he eats it and gets 30 hp) W- sow (all cells around player get food, player loses 33% of hp) E- save xp (player loses 50% hp and gains that hp in xp)