Seeing as both of Rift's initial developers are now looking at Fabric... not sure if maintaining the Rift branch remains necessary.
The names are all different! Please don't spoil them for me as I made sure not to look at the original source code's Minecraft code names for reasons - I've used an automated tool. If you find any glaring mistakes, please fix them by hand.
The sendWatching() implementation is currently botched, it has to be fixed.
Thanks a lot! Pushed it with a bunch of additional fixes (and cleanup/renames, using the chance) to a new branch. Sending to nearby and throttling should also work again.
Seeing as both of Rift's initial developers are now looking at Fabric... not sure if maintaining the Rift branch remains necessary.
The names are all different! Please don't spoil them for me as I made sure not to look at the original source code's Minecraft code names for reasons - I've used an automated tool. If you find any glaring mistakes, please fix them by hand.
The sendWatching() implementation is currently botched, it has to be fixed.