MiguelCastillo / scenic

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Enabling tangent bitangent and normal vectors for bump lighting #13

Closed MiguelCastillo closed 2 years ago

MiguelCastillo commented 2 years ago

I had disabled TBN calculations in FBX files because I switched to using render indexes and there were other features that needed to be worked out first. But now its time to add bump lighting back with support for render indexes.

Screen Shot 2022-04-29 at 6 44 42 AM