Open jasonswearingen opened 3 months ago
Did you try adding single .tscn files?
yes, same thing. however I do have other AdditionalFiles
includes used by other sourcegenerators, but no other .tscn
files
just to venture a (uneducated) guess, I'd think there has been a change in .tscn format from when you created the antlr definitions, and the current .tscn format. That one of the PhantomCamera scenes works probably means it wasn't saved since that version you targeted
oh, and I didn't see any related messages in my build output
Messages are usually under dependencies I think. But anyway, can you post a repro here? At least the .tscn file that doesn't work.
ok I will try making an example project, it might take a day or 2
In case it was problem similar to #2, you might try with freshly released beta.2 version.
Hello I am new both to godot and your sourcegen package, but it doesn't seem to be able to generate code for .tscn files. The
InputActions
class is properly generated in my project but everything else is blank.I am adding this to my .csproj:
When I add
<AdditionalFiles Include="**/*.tscn" />
it seems to be able to generate code from a single.tscn
found in an addon (PhantomCamera) before stopping.