Adjust game rule (just wording). Now, rather than having the player(s) arbitrarily distribute rewards, it will be simpler if each player at that base gets the same set of rewards. I can balance the game to account for this going forward.
Sets a max word count of 500 for the game prologue. This goes a good job of preventing the AI-generated content from being too bloated and convoluted.
Adds castle image. (will be deprecated at some point when we pull from Scryfall via JSON)