Closed PetrMahdalicek closed 7 years ago
Unfortunately as you can see nobody is really doing this sort of thing with WPF. I don't think it would be impossible though; I remember WPF having a D3DImage control that exposes a D3D backbuffer. You could pass this in to bgfx via the PlatformData structure and then force it to start up in D3D9 mode, which would probably work.
Hi, is here anyone who used SharpBgfx in WPF or UWP application? If yes, please share your experience...