Closed billfreist closed 2 years ago
Thanks for the PR Bill. I've been waiting for genie to add support for VS2019 before updating to the latest bgfx changes (I basically can't build the native lib right now). I don't want to pull in just the one pinvoke change on its own until I can test the whole set of changes together. I'll be sure to pull in the MaxEncoders stuff once I do though.
Sounds good, just sent Branimir a PR which adds VS2019 support. He'll likely merge it sometime today, I just messaged him.
…wer BGFX versions
Added a getter/setter for the MaxEncoders value, which is required if you want to do threaded rendering.
Newer versions of BGFX renamed bgfx_begin/end to bgfx_encoder_begin/end. I'm on a custom build of BGFX so this is causing a conflict for me, so I figure I would push this change to you (which would also require an update to the one hosted here)