Closed WenceyWang closed 2 years ago
I have found that in bgfx, there is bgfx_vertex_layout_* , and in NativeMethods.cs, the pinvoke is bgfx_vertex_decl_*. which cause System.EntryPointNotFoundException in my custom built WinRT dll.
bgfx_vertex_layout_*
bgfx_vertex_decl_*
SharpBgfx hasn't been updated in about a year, so probably there are a bunch of changes that would need to be reconciled. This is just one of them.
I have found that in bgfx, there is
bgfx_vertex_layout_*
, and in NativeMethods.cs, the pinvoke isbgfx_vertex_decl_*
. which cause System.EntryPointNotFoundException in my custom built WinRT dll.