This library does not working on the macOS, it requires kernel32.dll to load, which is Windows OS dependent.
kernel32.dll is used in line 'var instance = Kernel32.GetModuleHandleW(null);' (line 14) in Window class in HelloWorld example . How to solve that? bgfx is specially created to be cross-platform.
PLEASE USE glfw-net INSTEAD, FOR CREATING CROSS-PLATFORM WINDOWS
This library does not working on the macOS, it requires kernel32.dll to load, which is Windows OS dependent. kernel32.dll is used in line 'var instance = Kernel32.GetModuleHandleW(null);' (line 14) in Window class in HelloWorld example . How to solve that? bgfx is specially created to be cross-platform.
PLEASE USE
glfw-net
INSTEAD, FOR CREATING CROSS-PLATFORM WINDOWS