Originally posted by **maximinus** December 31, 2022
Started testing GDUnit this week and it took me an age to get the first test running, because I could not find a way to reference the object I was testing. After really carefully looking at the code images in the docs, I finally discovered that I had to add class_name to the gdscript node I was testing, and then I could reference that object in the test.
I think this needs to be made a bit clearer in the tutorial because it nearly made me delete the addon.
Secondly, is this a hard requirement? I'm not necessarily against adding class_name, however it's something I've typically not done with my gdscript code before.
Discussed in https://github.com/MikeSchulze/gdUnit3/discussions/361