MikeSchulze / gdUnit3

A Godot Unit Test Framework. Support for gdScript and c# unit testing
MIT License
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GD-351: Fix SceneRunner to propagate input events in the right way #365

Closed MikeSchulze closed 1 year ago

MikeSchulze commented 1 year ago

Why

The Scene Runner did not work correctly, e.g. _gui_input() was never called also key and mouse positions was not correct handled.

What