Closed didierGuieu closed 1 month ago
4.3.0 (Pre Release/Master branch)
V4.2.2 stable official
MacOS Sonoma 14.5
I have the following message inside the output console.
Godot Engine v4.2.2.stable.official (c) 2007-present Juan Linietsky, Ariel Manzur & Godot Contributors. --- Debug adapter server started --- --- GDScript language server started on port 6005 --- core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null Loading GdUnit4 Plugin success GdUnit4: Test server successfully started checked port: 31002
Just enable the plugin the errors are inside the output console. I removed .Godot folder and the error is still here
No response
The root cause it Godot icon image size are different on macOS https://github.com/godotengine/godot/issues/92628
The used GdUnit4 version
4.3.0 (Pre Release/Master branch)
The used Godot version
V4.2.2 stable official
Operating System
MacOS Sonoma 14.5
Describe the bug
I have the following message inside the output console.
Godot Engine v4.2.2.stable.official (c) 2007-present Juan Linietsky, Ariel Manzur & Godot Contributors. --- Debug adapter server started --- --- GDScript language server started on port 6005 --- core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null core/variant/variant_utility.cpp:1091 - invalid height:16 vs 32 Invalid image: null Loading GdUnit4 Plugin success GdUnit4: Test server successfully started checked port: 31002
Steps to Reproduce
Just enable the plugin the errors are inside the output console. I removed .Godot folder and the error is still here
Minimal reproduction project
No response