The Godot editor crashes if the GdUnit4 plugin enabled at exit.
What
Extend the hotfix to run also on Linux systems
Does not execute the plugin code if the project has the gdunit4 plugin enabled but is running in a test environment. This prevents the loading of UI components that are not required if the Godot program is executed without editor mode.
Does not execute the scheduled test discovery when you run the cmd tool to avoid overlaps during test execution.
Why
The Godot editor crashes if the GdUnit4 plugin enabled at exit.
What