Closed voithos closed 1 month ago
These sounds link a .godot
cache issue, can you please do the following.
.godot
folderGodot --import
from console or start the Godot editor two times to ensure the cache is rebuiltUnfortunately, that didn't seem to do it. :( Still get the same exact errors.
I'm not able to reproduce.
Can you give me an example to reproduce, please. Can you please attach the Godot log of your test session?
I tried creating an example project + test like you, and got an even weirder error... Godot can't even find the test unless I rename and/or re-save the .gd file. Here's the log:
Godot Engine v4.2.2.stable.official.15073afe3 - https://godotengine.org
Vulkan API 1.3.224 - Forward+ - Using Vulkan Device #0: NVIDIA - NVIDIA GeForce RTX 4090
TCP Client: wait to connect ..
TCP Client: Connected to Server: -9223370202249365504
Scan for test suites.
Scanning for test suites in: res://addons
Scanning for test suites in: res://addons/gdUnit4
core/variant/variant_utility.cpp:1091 - Internal Error: Can't find test suite example_test
core/variant/variant_utility.cpp:1091 - Internal Error: Can't find test case example_test:test_one
Scanning for test suites in: res://test
Scanning of 1 test suites took 52ms
core/variant/variant_utility.cpp:1091 - Internal Error: Can't find test case example_test:test_one
core/variant/variant_utility.cpp:1091 - Internal Error: Can't find test suite example_test
--- Debugging process stopped ---
Running test discovery ..
./core/templates/cowdata.h:167 - Index p_index = -1 is out of bounds (size() = 0).
Scanning for test suites in: res://addons
Scanning for test suites in: res://addons/gdUnit4
Scanning for test suites in: res://test
1 test suites discovered.
Here's the example I was trying: tempgodot.zip
Godot system info:
Godot v4.2.2.stable - Windows 10.0.22631 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 4090 (NVIDIA; 31.0.15.2849) - 13th Gen Intel(R) Core(TM) i9-13900K (32 Threads)
Ok I see the error now, it occurs when setting the test root folder empty
Running test discovery ..
./core/templates/cowdata.h:167 - Index p_index = -1 is out of bounds (size() = 0).
Scanning for test suites in: res://addons
Scanning for test suites in: res://addons/gdUnit4
Scanning for test suites in: res://test
1 test suites discovered.
The used GdUnit4 version
4.3.1 (Latest Release)
The used Godot version
v4.2.2.stable.official
Operating System
Windows 11
Describe the bug
After upgrading to 4.3.1 from 4.2.5, I started seeing this error in the output log whenever I run tests:
It seems to get printed once per executed
GdUnitTestSuite
(so if I run only one of the test suites, it only gets printed once). It doesn't seem to affect test success, so only appears to be noise.Steps to Reproduce
No response
Minimal reproduction project
No response