Originally posted by **joshuafolkken** August 31, 2024
When I add a type to an Array in the test method arguments, the test passes.
## result: FAILED (This is the correct result)
```gd
func test_a(items: Array, test_parameters := [[[1]]]) -> void:
assert_bool(true).is_equal(false)
```
## result: PASSED (This is not the correct result)
```gd
func test_b(items: Array[int], test_parameters := [[[1]]]) -> void:
assert_bool(true).is_equal(false)
```
---
What should I do?
## Environment Details
- GdUnit4 4.3.4
- Godot 4.3, stable, Typed GDScript
- macOS Sonoma 14.6.1
Discussed in https://github.com/MikeSchulze/gdUnit4/discussions/561