We get an compile warning using Godot less than 4.3.beta1 Godot.SourceGenerators.MustBeVariantAnalyzer and had a temporary solution to filter them out <NoWarn>$(NoWarn);AD0001</NoWarn>
What
Upgrade the dependencies to Godot.NET.Sdk 4.3.beta1 and remove the temporary hack
Fixed failing input action tests according to the Godot 4.3 event changes
Why
We get an compile warning using Godot less than 4.3.beta1
Godot.SourceGenerators.MustBeVariantAnalyzer
and had a temporary solution to filter them out<NoWarn>$(NoWarn);AD0001</NoWarn>
What
4.3.beta1
and remove the temporary hack