Open MikeSchulze opened 7 months ago
@MikeSchulze
It is now possible to use libgodot.dll for > Godot 4.3.x for windows using c#. https://github.com/migeran/libgodot_project/issues/1#issuecomment-2294996680
This would mean this feature request is needed to improve the reliability of using c# bindings for GDExtension https://github.com/JiepengTan/libgodot_llgo_demo/issues/4#issue-2472109625
We encounter the challenges that the existing godot-dotnet is not up-to-date for the latest godot > 4.3.x
We many need community effort to have a good test coverage of the c# bindings exposed by the GDExtension
Is your feature request related to a problem? Please describe. With Godot.Bindings we are able to provide
gdunit4.api
as a Godot extension point.Describe the solution you'd like Use the new project godot-dotnet to build an
GDExtension
. This will allow us to use the api direct in Godot.Describe alternatives you've considered The alternative is actually to load the code as
CSharpScript
and build an GDScript bridge to access the C# API.Additional context Add any other context or screenshots about the feature request here.