Closed MikeTaylor closed 7 years ago
The solution: instead of the look
command actually looking, it needs to set a flag that the room requires redescribing. Only after running the occurrences before the player's next turn should the description actually be generated, so that if those occurrences have turn on the dark flag, the description can note that.
Fixed, will be released in v1.6.0.
This means that you get to see the description of the first room in a dark area even if you don't have the light-source.