Closed jack5github closed 2 years ago
The amount a class is able to move is directly proportional to how much their speed is being modified. For example, dr_speed_modifier_heavy 70.0 lets a Heavy move roughly 70 HU/s.
Hi, thanks for the report.
I'll add a check to not apply speed modifiers during preround time.
The amount a class is able to move is directly proportional to how much their speed is being modified. For example, dr_speed_modifier_heavy 70.0 lets a Heavy move roughly 70 HU/s.