Milkman68 / HL2-RebalanceMod

The Github repository for the mod.
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Rollermine "Self Defense" feature #2

Open ghost opened 5 months ago

ghost commented 5 months ago

The concept of this is that the rollermine will eventually start zapping the player if he holds it for too long with the gravity gun, stopping the player from being able to use it over and over again as a weapon against the soldiers. (as this was way too easy to abuse lol) It could also detonate/self destruct after a certain amount of time while being held (detonation would be similar to Episode 1) or blow up immediately when it comes into impact with things enough.

Milkman68 commented 5 months ago

I was actually planning on doing something like this, the idea was to convert the Rollermines contact-based shock attack into a ranged shock that would wind up with a short telegraph when the player got in-range, and would connect if the player was still close enough (and visible).

But there were more important things at the time before release that demanded attention, so I never got around to trying to implement it. It is something I still want to do though.