MindVisceral / BoneTD

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Features to be added list #1

Open MindVisceral opened 2 months ago

MindVisceral commented 2 months ago
MindVisceral commented 1 month ago
Decide if Bullet or the Tower should handle Bullet visuals
Decide if Bullet or the Tower should handle Bullet stats

Decided - the Bullet itself will handle all Bullet stuff - stats, visuals, movement, particles, etc. Though actual projectile Bullets are unique to ProjectileTowers - other kinds of Tower might require different implementation.

MindVisceral commented 1 month ago

Tower Enemy prediction for more accurate shots

NOTE: In 6e06700 (which has been removed by now anyway), the prediction system was based on the Enemy's velocity. But since all Enemies are actually PathFollow2Ds, their 'progress' variables may be used for a better prediction system. But this only matters if a Projectile-type Tower is ever acutally implemented.