Open ftomassetti opened 9 years ago
Do you mean to make beaches&coasts less steep? Because "ocean floor" is something different...
no, I am thinking about the middle of the ocean where there are sometimes the signs of perlin noise which are too evident. So I was thinking to reduce the noise for each cell that is part of the ocean, but we should avoid discontinuity between ocean and land. We could also think to apply antialias to the ocean floor
I see, thanks for explanation
@tibor95 that is another issue that will be addressed. I'm thinking there could be a filter that allows for a less steep beach/coast that flows into the sea for a few km then drops off, like the continental shelf. That won't happen everywhere of course because there are things like the Cliffs of Dover. ;)
Or the cliffs of moher (https://d1u1p2xjjiahg3.cloudfront.net/ec358c37-6bf1-4278-9700-993f1daa451c.jpg) you have to considered that I used to live in Ireland :D
I am not a traveler, but I was there!!! :)
For my purposes I need flat beaches (at least somewhere) because ports needs relatiely big flat space only small bit above a sea level
you are right: Cliffs are nice somewhere but they should not be the norm. We have never realized the coasts were so steep so far, maybe we should consider aggressive sea erosion on coasts. Or increase the amount of land moved by erosion: a food portion of the North of Italy was originated from debris arriving from the Alps and transported by rivers: this kind of land ends in the sea very smoothly
Since this issue has a lot of talk about smoother coastlines, can we rename the topic. ;)
Start another issue to tackle the ocean floor noise?
Renaming (the original issue is indeed discussed in #60)
Let's check if we can do that in a smooth way (no "jumps" between ocean and land)