Closed ftomassetti closed 8 years ago
This will improve the results of world generation so much!
The code reminds me a little bit of what irrigation.py
looked like before I replaced its core with numpy code - I guess that drawing the rivers and lakes is kind of a slow process? I wouldn't know how to improve it, I'm just curious.
thumbs up just need new blessed images?
it seems so. I will commit the new blessed images and merge then.
Blessed images updated, tests restarted
rebasing on master and then restarting tests
We already calculated rivermap and lakemap but then we used an ad-hoc routine to draw rivers, with questionable results.
This patch is built on top of #167
See images in #119