Mindwerks / worldengine

World generator using simulation of plates, rain shadow, erosion, etc.
MIT License
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More Mountain Levels #188

Open tcld opened 8 years ago

tcld commented 8 years ago

While I was at it I thought I might make the new satellite-map use the proper mountain-heights instead of the ones defined in draw.py - that way the output should coincide better with the other maps.

I then noticed that the mountain-thresholds were kind of improperly used. Hills were used as mountains and the higher mountainous areas probably never existed in any world because the values were too high.

Data for this PR can be found here.

tcld commented 8 years ago

I updated this one to make it use values that are close to Earth's. I am now satisfied with the results, the satellite-output looks almost like it did before - but everything is tied to the worlds mountain-thresholds (and could be globally changed) instead of fixed in the code. :)

ftomassetti commented 8 years ago

Restarting tests

tcld commented 8 years ago

Also: There is data that comes with this, https://github.com/Mindwerks/worldengine-data/pull/17. Most of the output slightly changes due to the change to the mountain-levels. (I don't think the tests should pass without that data.)

EDIT: Right, the world-file cannot even be loaded due to the new variables.

coveralls commented 6 years ago

Coverage Status

Coverage remained the same at 61.183% when pulling a3d048f777dbdd6db611829ece6e5b13a07dd5a1 on tcld:mountain_levels into 6d83ba98b5d53544f13907b362e76d37046fa1d9 on Mindwerks:master.