MineInAbyss / Issue-Tracker

Public issue tracker for Mine in Abyss
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Missing Spawns #140

Closed Kasaichan closed 2 years ago

Kasaichan commented 2 years ago

Expected behavior

I expected to encounter more ready mobs in-game.

Observed/Actual behavior

I have looked through the github config files for spawn conditions, compared it to notion & the resource-pack, and found several missing mobs: Hamashirama, Hisomukuro, Spiralsquid, Billabonk. Files for the Amakagame were found as well, but will be an honorable mention due to the set spawn conditions it shares with the Guild Master, who also disappeared in-game.

Steps/models to reproduce

No new mob models have been added since February 10th 2022, and no new mobs have been added since February 21st 2021. Most recent mob reinsertion was on April 4th 2022. A link to a summarized github spawn table as of May 14th 2022 is viewable here.

Other

Given directly to the importer was this file containing the assets for the spiralsquid and other mobs left unused to this day (those being the old hermit rat and dokisaru). Even though the swim animation was provided, it was not used when it was converted into a single-bone modelengine .json, leaving the entity discarded since it was given on December 14th, 2021.

Agreements

Boy0000 commented 2 years ago

All the mobs missing are meant to be missing at the moment

Kasaichan commented 2 years ago

Hamashirama: The design is accepted, the coding looks useable, the model is done and submitted in notion, what's the explained reason for why isn't it possible?

Hisomukuro: This model has been done since January 1st, 2020, and 2 1/2 years later this mob is still not in the game yet. You even announced it was added in the announcements February 10th 2022 and changelog on the same day, with the expectation of days.

Spiralsquid: The design is done, the coding is done, the model is done and submitted in notion for 6 months, why is it still meant to be missing? You are the only person who imports files directly and from notion. It was announced alongside the Hisomukuro as well.

Billabonk: I don't see why it's not in the game, there's video evidence from you that the mob functions.

Amakagame: Essentially runs on the same system as the guild master's spawning condition, so why has this model been in the game files for ages if its going to be missing for the years its been there.

Guild Master: Announced on March 25th 2022, the April 4th the guild master is reported not working, May 4th you reported fixed. I still don't know if he spawns at all, but if he can, other mobs can too.

Boy0000 commented 2 years ago

Hisomukuro's AI and pathfinding is still not done Spiralsquid is gonna come with the others here Billabonk is waiting on animations but mainly 1.19 frogs and then to mimic their AI and stuff Amakagame just wont be used as for a while as it is meant to spawn in predefined areas which we currently havent got supported. And no its not the same as Guild Master as he is manually spawned.

Bruddah guild master is and has been in Guild HQ since he was put in in April or whenever we added Guilds.

When the AI isnt half working, bugs with the vanilla replacements are fixed (like hostile mobs breaking doors etc) and well 1.19 for billabonk we might finish them up. But right now its not a priority to finish these mobs up. Hisomukuro is the only real unique mob but again, fishAI is clunky etc