The goal would randomly pick subgoals until one works, and keep doing the one so long as it can keep executing. Unsure if this is what minecraft does with two equal priority goals, but we may want a weighted random option as well.
The idea would be to achieve this pattern after serialized:
The goal would randomly pick subgoals until one works, and keep doing the one so long as it can keep executing. Unsure if this is what minecraft does with two equal priority goals, but we may want a weighted random option as well.
The idea would be to achieve this pattern after serialized:
Unsure how a weighted random could work in this case, can't use maps because we may want repeated values.