A component that can be added to component entities that will skip rereading components of that type when a prefab reload is performed. This can be used to allow reloads for prefabs that register things into the server, which can't be re-done after startup.
As well, this requires some way for us to add components to component entities in code.
A component that can be added to component entities that will skip rereading components of that type when a prefab reload is performed. This can be used to allow reloads for prefabs that register things into the server, which can't be re-done after startup.
As well, this requires some way for us to add components to component entities in code.