MineMaarten / IGW-mod

ModJam 3 mod, In-Game Wiki Mod
GNU General Public License v2.0
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Crash on Startup in dev environment #20

Closed Domochevsky closed 9 years ago

Domochevsky commented 9 years ago

Hey. With "IGW-Mod-1.7.10-1.1.1-17-universal.jar" thrown into the mods folder in my eclipse dev environment it crashes on startup with two errors.

The first one is likely not much of an issue (I'll make a separate ticket for it.), but the second one actually crashes.

http://pastebin.com/5UYHNEqP <- the crash log

Is this an issue due to lack of obfuscation in the dev environment? I have not encountered this before.

MineMaarten commented 9 years ago

Just to make sure: You are in a 1.7.10 environment right? If no, that's the issue. If yes, then indeed, I can only think of the dev environment not being properly deobfuscated.

Domochevsky commented 9 years ago

I am indeed in a 1.7.10 environment, yes. But why would it not properly deobfuscate that particular field? What is that even? It seems like your mod is actively trying to grab an obfuscated field and can't find it. (Likely because it isn't obfuscated.)

This is somewhat mysterious.

TheJulianJES commented 9 years ago

Try the IGW deobf version.

MineMaarten commented 9 years ago

Ah, good point. If you don't have CodeChickenCore (or any other deobfuscating mod) in your environment, you need to grab the deobfuscated version of IGW indeed. Tnx Julian for pointing it out.

Domochevsky commented 9 years ago

Hm... right, so do I just grab the master here and insert it into my dev environment, work with it, and THEN, after I've build everything and handed it to regular Minecraft, use the regular IGW instead?

MineMaarten commented 9 years ago

Possible. But there is also a maven for the deobfuscated version (look at the PneumaticCraft build.gradle to see an example on how it's done).

MineMaarten commented 9 years ago

I assume everything is fine now :)