Closed Blue64 closed 8 years ago
About the Volume Upgrade, yes this is intentional, and I like the balance aspect of it that it makes you lose air if you're not careful. So it will stay as it is right now.
(As this is a very minor visual bug this is only fixed in MC1.8.9)
cool with me :) :+1:
When viewing the Charging Station, it's possible to open the Pressure display and see the current pressure amount, and it goes up/down accordingly as the compressed air flows around the system, _BUT_, If you put an Object into the Charging Station's Charging slot, and then open the GUI for placing the Upgrades into said item (Pneumatic Helmet for example), if you open _THAT_ GUI's Pressure display, it does not change, despite the fact that it's obviously gaining/losing air (being in the Charging Station's Charging Slot). If you add/remove something that changes the
bar
it will update the GUI, but it still remains frozen for as long as you are looking at that GUI.I also notice that if you repeatedly Add & Remove the Capacity Upgrades, it keeps cutting into the
bar
(and the available air supply inside the object), but I'm guessing this was intentional, although some kind of "charging" would be nice for these items, I can understand where it'd need to get a heavy rewrite (a Drone for example would need a "second inventory" for it's various canisters that don't stack due to the charge not matching, unless of course you rewrote it to amax stack size
of1
and allowed it to have it'smax capacity
augmented up to64
times, this also would be a good method for the other upgrades as well, similar to theBlood Magic Fluid Containers
, just remember to not use theint
that can go negative;)
)