MineMaarten / PneumaticCraft

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Chargin Station's Object's GUI Bug 1.7.10 #788

Closed Blue64 closed 8 years ago

Blue64 commented 8 years ago

When viewing the Charging Station, it's possible to open the Pressure display and see the current pressure amount, and it goes up/down accordingly as the compressed air flows around the system, _BUT_, If you put an Object into the Charging Station's Charging slot, and then open the GUI for placing the Upgrades into said item (Pneumatic Helmet for example), if you open _THAT_ GUI's Pressure display, it does not change, despite the fact that it's obviously gaining/losing air (being in the Charging Station's Charging Slot). If you add/remove something that changes the bar it will update the GUI, but it still remains frozen for as long as you are looking at that GUI.

I also notice that if you repeatedly Add & Remove the Capacity Upgrades, it keeps cutting into the bar (and the available air supply inside the object), but I'm guessing this was intentional, although some kind of "charging" would be nice for these items, I can understand where it'd need to get a heavy rewrite (a Drone for example would need a "second inventory" for it's various canisters that don't stack due to the charge not matching, unless of course you rewrote it to a max stack size of 1 and allowed it to have it's max capacity augmented up to 64 times, this also would be a good method for the other upgrades as well, similar to the Blood Magic Fluid Containers, just remember to not use the int that can go negative ;))

MineMaarten commented 8 years ago

About the Volume Upgrade, yes this is intentional, and I like the balance aspect of it that it makes you lose air if you're not careful. So it will stay as it is right now.

MineMaarten commented 8 years ago

(As this is a very minor visual bug this is only fixed in MC1.8.9)

Blue64 commented 8 years ago

cool with me :) :+1: