MineMaarten / PneumaticCraft

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Heat simulation leaks CPU on the chunk border #886

Open Baughn opened 8 years ago

Baughn commented 8 years ago

The problem was triggered by having a set of compressed iron blocks (part of a refinery) on the chunk border. According to TickProfiler, those blocks -- and only those blocks -- used up to ten milliseconds per tick, each.

As you can see on http://i.imgur.com/Im5x9Qb.png, it escalates over time. The dip at the end happened when I broke the blocks on one side of the border. The sudden spike before that was when I teleported to them; it seems that chunkloading doesn't resolve this problem.