Closed WilliamBlaze closed 1 year ago
It's caused by "boxadactle" mod. Do you know which mod it is?
not in the slighest because i dont even have anything in my modlist by that file name. i think its part of Forge's current build? either that or minecraft mods are now hiding invisible in the mod folder' o.o
What about “coordinatesdisplay”?
boxadactle seems to be the name of the author or team
okay that mod sounds familiar, https://www.curseforge.com/minecraft/mc-mods/coordinates-display i'm not sure how this mod is causing a conflict with modular golems in such a way that it causes players to crash the first time they place down/spawn in a metal, humanoid, and wolf type golem(s) in their worlds(and then never again afterword within the same world) but your right! I removed that mod from the mod pack and gave modular golems a go in creative mode in a fresh world - Zero crashes~
Golem has an Overlay UI displaying its states. That should be the thing that causes issue. The problem is that it crashes before reaching my code. Weird.
It appears to be Back again in Modular Golems 2.4.6 for 1.20.1
Even though the bug is only happening during first time i place a golem holder down in a new world - it still does it consistently for all three golem types. Here's my crash log:
https://pastebin.com/AReufFhg