Open FirebladeProduction opened 5 years ago
I also have some ideas for the tools but since this is the mod for the armors i dont think i should add it in here.
Support is planned for both Tool and Armor parts, so feel free to make your tool suggestions.
I just noticed the comment, sorry heres the ideas for the tools:
Thaumium: General Trait: -Enchanted (gets free bonus modifier, basically what already is implemented)
Stats wise it should be very similiar to iron, but with slightly improved durability
Alchemical brass: General Trait: -N/A Head: -Precision Tools (Silktouch for blocks up to stone pickaxe level.) Binding: -Well Made (increases Modifier value by 1, regardless if it has it or not)
Stats wise it would be a bit better than copper but would have a very high Modifier value, representing its property of being great for mechanism due to its low friction.
Void Metal: General Trait: -Eldritch Metal (increases warp for each part the tools is made of by 1 and is applied while held) -Eldritch Healing (similiar to ecological, but the amount healed is increased by how much warp you have) Head: -Eldritch Terror (weakens mobs hit by it, players gain temporary warp when hit) handle: -Flux conduit (bonus Flux damage) Arrow Head: -Eldritch eye (applies 10 seconds of glow to the target)
Since its the best metal in default Thaumcraft, its stats should be equal or better than Manyllyn.
Modifiers Ideas: Miners handle Requires: 2x rare ores 2x Terra Vis Crystals 2x Salis Mundus
Increases the chance to get extra rare ores from mining
I have to play with thaumcraft againt to get more ideas for the modifiers but i should get to it back soon.
Soo, heres some suggestions for what the metals from Thaumcraft 6 should be able to do:
Thaumium: General Trait: -Enchanted (gets free bonus modifier, basically what already is implemented) Core: -Vis Conduit (Reduces vis consumption by 3%, additiv bonus for each armor piece) Plates and Trimming: -Magic Armor (Armor rating now also protects against magic damage) Stats wise it should be very similiar to iron, but with slightly improved durability and toughness
Alchemical brass: General Trait: -N/A Core: -N/A Plates and Trimming: -No Friction (increases Modifier value by 1, regardless if it has it or not) Stats wise it would be a bit better than copper but would have a very high Modifier value, representing its property of being great for mechanism due to its low friction.
Void Metal: General Trait: -Eldritch Metal (increases warp for each part the armor is made of by 1 and is applied while worn) Core: -Eldritch Healing (similiar to ecological, but the amount healed is increased by how much warp you have) Plates and Trimming: -Magic Armor (Armor rating now also protects against magic damage) -Eldritch Horror (hostile mobs near you get weakend, nearby Players have a chance to get temporary Warp by just being near you) Since its the best metal in default Thaumcraft, its stats should be equal or better than Manyllyn.
Modifiers Ideas:
Enchanted Padding Requires: 1x Wool 2x Enchanted Fabric
Reduces Vis Consumption by 2% per level per armor piece, can be applied up to 5 times
Sanity Varnish Requires: 1x Sanity Soap 2x Purifying Bath Salts 1x Potion of Regeneration (any)
Grants a chance to reduce normal Warp every 20 minutes by 1, chance is 1% per level per armor piece, can have a max of 5 levels. Also grants 3% chance to resist getting normal and temporary warp per level per piece.
Accessory Idea:
Goggles of Revealing adds the goggles of revealings effects (minus vis discount) to the helmet, needs 1 pair of goggles of revealing.
I also have some ideas for the tools but since this is the mod for the armors i dont think i should add it in here.
Also sorry for the wall of text...
EDIT 1: Rebalanced Sanity Varnish, cause its actually quite hard to loose normal warp with sanity soap. EDIT 2: Added EDIT 1 edit comment. EDIT 3: Fixed some typos.