Open yuval380 opened 5 years ago
Actually... we have a plan for a config system that will be terse but powerful and allow for disabling individual items/blocks/fluids from each material - it is just going to take a bit to get right. See this for an idea. (That code represents the initial idea - the final idea is going to be different)...
Come to think of it, doing it as a CraftTweaker addon might be better...
I've talked to @jaredlll08 and @kindlich and both have given some input on the idea - it looks like it'll be easier than going the full custom route, but would require CrT for the full customization...
Hey. I think it would be great to add craftweakrt support for very fine tune configurability without having a big and complicated configuration file
it will enable modpackers to use this mod without concerns as they can solve any conflict/balance issue themselves. I found 2 very annoying conflicts with very common mods: thermal foundation + tinkers construct: constant alloy recipe conflicting with "cuppernikel" (there must be a way ti disable copper-nickel alloy in smeltery) actually additions: tiny coal and charcoals recipe conflicts with coal/charcoal nuggets. (tiny coals burns exactly 1 item, making them superior for efficiency over the nuggets that burn 9/10 of an item forcing an unavoidable 1 nugget loss)
crafttweaker is a well-known tool for modpack builders.
this issue is similar to
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