This set of patches makes NetherMetals even less dependent on BaseMetals - it no longer just assumes that the vanilla materials already exist, it will create MMDMaterials for them (and have them registered properly) if they don't already exist.
Only fallout I can find is that there is an issue with the json's and the system is looking in the wrong place for a lot of stuff. That reaches into territory I'm unfamiliar with - pushing to you @jriwanek
Lots of bugfixes
This set of patches makes NetherMetals even less dependent on BaseMetals - it no longer just assumes that the vanilla materials already exist, it will create MMDMaterials for them (and have them registered properly) if they don't already exist.
Only fallout I can find is that there is an issue with the json's and the system is looking in the wrong place for a lot of stuff. That reaches into territory I'm unfamiliar with - pushing to you @jriwanek