Open jagtheboss opened 9 years ago
Have you put not enough items in the server mods? You're not supposed to
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From: jagthebossmailto:notifications@github.com Sent: 10/03/2015 10:19 PM To: MinecraftPortCentral/Cauldron-Issuesmailto:Cauldron-Issues@noreply.github.com Subject: [Cauldron-Issues] The server crash everytime i put a bloc.... (#142)
All is said in the tittle. Here is the bug repport...
---- Minecraft Crash Report ---- // Don't do that.
Time: 10/03/15 23:11 Description: Exception in server tick loop
java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft at TMIConfig.isMultiplayer(TMIConfig.java:87) at TMIForgeContainer.playerInteract(TMIForgeContainer.java:48) at cpw.mods.fml.common.eventhandler.ASMEventHandler_1_TMIForgeContainer_playerInteract_PlayerInteractEvent.invoke(.dynamic) at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51) at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122) at net.minecraftforge.event.ForgeEventFactory.onPlayerInteract(ForgeEventFactory.java:67) at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:423) at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:872) at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60) at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:244) at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:173) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:980) at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:423) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:798) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:658) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.ClassNotFoundException: net.minecraft.client.Minecraft at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 17 more Caused by: java.lang.RuntimeException: Attempted to load class bao for invalid side SERVER at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:51) at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:276) at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:174) ... 19 more
-- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 8 (x86) version 6.2 Java Version: 1.8.0_31, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 221176592 bytes (210 MB) / 501088256 bytes (477 MB) up to 1037959168 bytes (989 MB) JVM Flags: 4 total; -Xms512M -Xmx1024M -XX:+UseParNewGC -XX:+UseConcMarkSweepGC AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94 FML: MCP v9.05 FML v7.10.25.1207 Minecraft Forge 10.13.0.1207 17 mods loaded, 17 mods active mcp{9.05} Minecraft Coder Pack Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML{7.10.25.1207} Forge Mod Loader Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge{10.13.0.1207} Minecraft Forge Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available TooManyItems{1.7.10} TooManyItems Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Trapcraft{v2.2.1a} [Trapcraft]([1.7.10] Trapcraft - v2.3.0a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available carsanddrives{1.0.9} Cars and Drives Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available dungeonpack{1.7.10-1.0} Dungeon Pack Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available EasyCrafting{1.7.10-2.0.1.16} Easy Crafting Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available extfar{1.7.10-3.4} Extended Farming Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ftfloocraft{1.7.10-1.1} Floocraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available godweapons{1.5} God's Weapons Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available inventorytweaks{1.57-116} Inventory Tweaks Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ninjamod{4.0} The Ninja Mod Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available progressiveautomation{1.4.12} Progressive Automation Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Roguelike{1.3.6} Roguelike Dungeons Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available SpecialArmor{1.7.10} TeeLuk's SpecialArmor Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available weaponmod{1.7.2 v1.14.2} Balkon's WeaponMod Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 10; [EntityPlayerMP['Berg'/245, l='world', x=18,92, y=65,43, z=370,11](Berg at 18.919436387102238,65.43349813118775,370.1051144405239)] Is Modded: Definitely; Server brand changed to 'cauldron,craftbukkit,mcpc,fml,forge' Type: Dedicated Server (map_server.txt)
Reply to this email directly or view it on GitHub: https://github.com/MinecraftPortCentral/Cauldron-Issues/issues/142
Are you saying that i've got too many mods ? How do i know how much i can put ? And they seams to be working, but everytime i put a bloc, the server crashes... I tryed these combination of mods on local first and it works... Maybe some are not in "server format" ... How can i find them to get them out ... I don't really know how to make it work... I tryed to create a server because it don't want to work on lan... I can't join my brother's pc on the same network ...
I'm saying that not enough items isn't a server mod and as such should be removed from the server. This is a client-side mod, not server-side.
Sent from my Windows Phone
From: jagthebossmailto:notifications@github.com Sent: 10/03/2015 11:08 PM To: MinecraftPortCentral/Cauldron-Issuesmailto:Cauldron-Issues@noreply.github.com Subject: Re: [Cauldron-Issues] The server crash everytime i put a bloc.... (#142)
Are you saying that i've got too many mods ? How do i know how much i can put ? And they seams to be working, but everytime i put a bloc, the server crashes... I tryed these combination of mods on local first and it works... Maybe some are not in "server format" ... How can i find them to get them out ... I don't really know how to make it work... I tryed to create a server because it don't want to work on lan... I can't join my brother's pc on the same network ...
Reply to this email directly or view it on GitHub: https://github.com/MinecraftPortCentral/Cauldron-Issues/issues/142#issuecomment-78168332
How will it be generating the dungeons and all ninja chests if the server that generates the map don't have the mods ?
If you remove the "Too Many Items" mod from the server then it won't crash when placing blocks - This mod is a client-side mod only
PS. If you are still wary about weather you have added other non-server mods then post a list of mods you have installed on the server here.
Ah..... ok... i did that, and it worked... I'm stupid =) . Thank you very much... I was about to put it out when my brother told me that it was a server side mod... He was so wrong... Hahahaha Thank you man. Have a nice day...
If it's fixed can you please mark this thread as closed, thanks.
Sent from my Windows Phone
From: jagthebossmailto:notifications@github.com Sent: 11/03/2015 10:16 AM To: MinecraftPortCentral/Cauldron-Issuesmailto:Cauldron-Issues@noreply.github.com Cc: Thornbush42mailto:thornbush42@live.co.uk Subject: Re: [Cauldron-Issues] The server crash everytime i put a bloc.... (#142)
Ah..... ok... i did that, and it worked... I'm stupid =) . Thank you very much... I was about to put it out when my brother told me that it was a server side mod... He was so wrong... Hahahaha Thank you man. Have a nice day...
Reply to this email directly or view it on GitHub: https://github.com/MinecraftPortCentral/Cauldron-Issues/issues/142#issuecomment-78236817
All is said in the tittle. Here is the bug repport...
---- Minecraft Crash Report ---- // Don't do that.
Time: 10/03/15 23:11 Description: Exception in server tick loop
java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft at TMIConfig.isMultiplayer(TMIConfig.java:87) at TMIForgeContainer.playerInteract(TMIForgeContainer.java:48) at cpw.mods.fml.common.eventhandler.ASMEventHandler_1_TMIForgeContainer_playerInteract_PlayerInteractEvent.invoke(.dynamic) at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51) at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122) at net.minecraftforge.event.ForgeEventFactory.onPlayerInteract(ForgeEventFactory.java:67) at net.minecraft.server.management.ItemInWorldManager.func_73078_a(ItemInWorldManager.java:423) at net.minecraft.network.NetHandlerPlayServer.func_147346_a(NetHandlerPlayServer.java:872) at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:60) at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.func_148833_a(SourceFile:9) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:244) at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:173) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:980) at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:423) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:798) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:658) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.ClassNotFoundException: net.minecraft.client.Minecraft at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 17 more Caused by: java.lang.RuntimeException: Attempted to load class bao for invalid side SERVER at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:51) at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:276) at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:174) ... 19 more
A detailed walkthrough of the error, its code path and all known details is as follows:
-- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 8 (x86) version 6.2 Java Version: 1.8.0_31, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation Memory: 221176592 bytes (210 MB) / 501088256 bytes (477 MB) up to 1037959168 bytes (989 MB) JVM Flags: 4 total; -Xms512M -Xmx1024M -XX:+UseParNewGC -XX:+UseConcMarkSweepGC AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94 FML: MCP v9.05 FML v7.10.25.1207 Minecraft Forge 10.13.0.1207 17 mods loaded, 17 mods active mcp{9.05} Minecraft Coder Pack Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML{7.10.25.1207} Forge Mod Loader Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge{10.13.0.1207} Minecraft Forge Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available TooManyItems{1.7.10} TooManyItems Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Trapcraft{v2.2.1a} [Trapcraft]([1.7.10] Trapcraft - v2.3.0a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available carsanddrives{1.0.9} Cars and Drives Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available dungeonpack{1.7.10-1.0} Dungeon Pack Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available EasyCrafting{1.7.10-2.0.1.16} Easy Crafting Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available extfar{1.7.10-3.4} Extended Farming Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ftfloocraft{1.7.10-1.1} Floocraft Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available godweapons{1.5} God's Weapons Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available inventorytweaks{1.57-116} Inventory Tweaks Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ninjamod{4.0} The Ninja Mod Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available progressiveautomation{1.4.12} Progressive Automation Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Roguelike{1.3.6} Roguelike Dungeons Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available SpecialArmor{1.7.10} TeeLuk's SpecialArmor Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available weaponmod{1.7.2 v1.14.2} Balkon's WeaponMod Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 1 / 10; [EntityPlayerMP['Berg'/245, l='world', x=18,92, y=65,43, z=370,11](Berg at 18.919436387102238,65.43349813118775,370.1051144405239)] Is Modded: Definitely; Server brand changed to 'cauldron,craftbukkit,mcpc,fml,forge' Type: Dedicated Server (map_server.txt)