-Fixed ticks not being applied to the timer when loading a savestate
-Fixed skeletons not having a bow when being spawned
-Added color to the box in spawn manip to indicate if an entity can spawn
-Added a distance constraint to spawn manip, entities can only spawn between 24 and 128 blocks from the player
-Cleaned up the gui on both spawn and ai manip
-Removed the ability to spawn nether mobs in the overworld via spawn manip
-Added "Move to me" button on Spawnmanip screen
-Fixed splash screens sometimes being way bigger than normal
-Fixed entity not spawning on the block when the position of the player is not exactly on the block
-Fixed a crash when trying to access AiManip when no entities are within the radius of the player
-Changed some text of the slider in spawn manip
-Fixed Iron Golem being labeled as "Ghast" in spawn manip
-Fixed ticks not being applied to the timer when loading a savestate -Fixed skeletons not having a bow when being spawned -Added color to the box in spawn manip to indicate if an entity can spawn -Added a distance constraint to spawn manip, entities can only spawn between 24 and 128 blocks from the player -Cleaned up the gui on both spawn and ai manip -Removed the ability to spawn nether mobs in the overworld via spawn manip -Added "Move to me" button on Spawnmanip screen -Fixed splash screens sometimes being way bigger than normal -Fixed entity not spawning on the block when the position of the player is not exactly on the block -Fixed a crash when trying to access AiManip when no entities are within the radius of the player -Changed some text of the slider in spawn manip -Fixed Iron Golem being labeled as "Ghast" in spawn manip