MinetestForFun / server-minetestforfun

Repository of the subgame and mods of "MinetestForFun" server
https://www.xorhub.com
The Unlicense
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some items pictures are wrong #455

Closed farfadet46 closed 8 years ago

farfadet46 commented 8 years ago

capture capture2 capture3

ghost commented 8 years ago

fixed door tin https://github.com/MinetestForFun/server-minetestforfun/commit/48d535a8941ead1c1345b141e5cb5f8ad0aa1e22

Lymkwi commented 8 years ago

I feer that the dyes' problem might be a rendering bug, or some combination or textures not properly rendered...

Lymkwi commented 8 years ago

OK, now this is getting weird..

Here's a screenshot of a medium lime, lime and magenta stained glass once placed. I tried removing the texture files for the lime stained glass, and the magenta texture kept being applied onto the lime glass.. I'm really thinking that this is engine-level of bug..

BetterToAutomateTheWorld commented 8 years ago

Damn, this isn't a good news...

ElementW commented 8 years ago

Texture corruption has been a thing in Minetest since long ago. IIRC the Irrlicht engine is responsible of some of these issues (the OpenGL backend is a bit flaky at times), the rest is MT being unable to properly handle its resources due to poorly written code.

Unless you get to track down what pieces of code were executed (and with which data) to give these results -- implying using tools like callgrind --, nothing of that will get fixed, especially considering the evergoing MT coredev mindset of "doesn't happen to me/happens rarely, WONTFIX".