Closed farfadet46 closed 8 years ago
I feer that the dyes' problem might be a rendering bug, or some combination or textures not properly rendered...
OK, now this is getting weird..
Here's a screenshot of a medium lime, lime and magenta stained glass once placed. I tried removing the texture files for the lime stained glass, and the magenta texture kept being applied onto the lime glass.. I'm really thinking that this is engine-level of bug..
Damn, this isn't a good news...
Texture corruption has been a thing in Minetest since long ago. IIRC the Irrlicht engine is responsible of some of these issues (the OpenGL backend is a bit flaky at times), the rest is MT being unable to properly handle its resources due to poorly written code.
Unless you get to track down what pieces of code were executed (and with which data) to give these results -- implying using tools like callgrind
--, nothing of that will get fixed, especially considering the evergoing MT coredev mindset of "doesn't happen to me/happens rarely, WONTFIX
".