Hey, thanks for the quick fix on the nightly builds, works great!
Got another one for you, that seams to only happen quite recently...
ex. summoner = SummonerV4().GetBySummonerNameAsync(REGION, "UNUSEDSUMNAME");
throws exception below instead of returning null to summoner
System.ArgumentNullException:
at at System.Text.Json.JsonSerializer.Deserialize(String json, Type returnType, JsonSerializerOptions options)
at at System.Text.Json.JsonSerializer.Deserialize[TValue](String json, JsonSerializerOptions options)
at at Camille.RiotApi.RiotApi.Send[T](Region region, String methodId, HttpRequestMessage request, Nullable`1 token, Boolean ignoreAppRateLimits)
Hey, thanks for the quick fix on the nightly builds, works great!
Got another one for you, that seams to only happen quite recently... ex.
summoner = SummonerV4().GetBySummonerNameAsync(REGION, "UNUSEDSUMNAME");
throws exception below instead of returning null tosummoner